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E-sports organizations with franchised networks: formalization of technological and economic development based on optimal operation and upgrade of the hardware

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dc.contributor.author Chyzmar, Ivan
dc.contributor.author Чизмар, І. І.
dc.contributor.author Hoblyk, Volodymyr
dc.contributor.author Гоблик, Володимир Васильович
dc.date.accessioned 2021-09-06T08:36:00Z
dc.date.available 2021-09-06T08:36:00Z
dc.date.issued 2021
dc.identifier.uri http://localhost:8080/jspui/handle/123456789/8540
dc.description Chyzmar I. E-sports organizations with franchised networks: formalization of technological and economic development based on optimal operation and upgrade of the hardware / I. Chyzmar, V. Hoblyk, // Economic Annals-XXI. - 187(1-2). - Р. 146-162 uk_UA
dc.description.abstract The paper focuses on the priority given to the technological and economic development of e-sports organizations with franchised networks. Attention is paid to the specificity of the process of timely upgrading of e-sports hardware, which involves the upgrading and introduction of new, more sophisticated and advanced gaming and other devices, which determines the number of e-sports disciplines and available e-sports events for the е-sports arena. The success of franchising networks depends on the quantity of the c-sports hardware, which should be similar to the hardware used by the main arena in order to ensure the functionality of a well-structured state-of-the-art training process for e-sport athletes. The purpose of the study is to present a basis for the technological and economic development of e-sports organizations with a franchising network within the formalized system in terms of finding optimal solutions to the problem of hardware upgrades. The study presents a model of technological and economic development of all e-sports organizations with franchised networks as а content area, posing the rules of operation, regulating the process of hardware upgrades and focusing on the sustainability of development. Dynamic programming methods based on Bellman’s equations and the formalization of the problem of hardware replacement through graphic notations, cloud computing in the AnyLogic environment are used to identify and illustrate the features of such solutions. uk_UA
dc.language.iso en uk_UA
dc.subject E-sport uk_UA
dc.subject Franchise uk_UA
dc.subject Blizzard Arena uk_UA
dc.subject Overwatch League uk_UA
dc.subject Hardware uk_UA
dc.subject Upgrade; uk_UA
dc.subject Bellman Equations uk_UA
dc.subject Graphic Notations uk_UA
dc.subject Dynamic Programming uk_UA
dc.subject кіберспорт uk_UA
dc.subject франшиза uk_UA
dc.subject обладнання uk_UA
dc.subject динамічне програмування uk_UA
dc.subject графічні нотації uk_UA
dc.title E-sports organizations with franchised networks: formalization of technological and economic development based on optimal operation and upgrade of the hardware uk_UA
dc.type Article uk_UA


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