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dc.contributor.authorMaslyhan, O.-
dc.contributor.authorМаслиган, О.-
dc.date.accessioned2024-10-04T07:51:15Z-
dc.date.available2024-10-04T07:51:15Z-
dc.date.issued2023-
dc.identifier.urihttp://dspace.msu.edu.ua:8080/jspui/handle/123456789/11763-
dc.descriptionMaslyhan O. Modern model of the functioning of esport as a digital economy sphere: ukrainian case // Ефективнаекономіка. 2023. N 6.uk_UA
dc.description.abstractThe relevance of the research is determined by the fact that prior to the onset of full-scale aggression, Ukraine had a trend of development in the field of esports. Esports not only shaped a unique esports culture and a wide audience but also emerged as an endemic sector of the digital economy. Актуальністьдослідженнязумовленатим, щодопочаткуповномасштабноговторгненнявУкраїнібуланаявнатенденціярозвиткукіберспорту.Прицьомукіберспортнелишесформувавунікальнукіберспортивнукультуруташирокуаудиторію, атакожвиокремивсявендемічнусферуцифровоїекономіки.uk_UA
dc.language.isootheruk_UA
dc.subjectsportsuk_UA
dc.subjectкіберспортuk_UA
dc.subjectgameruk_UA
dc.subjectгеймерuk_UA
dc.subjectendemic sphereuk_UA
dc.subjectендемічнасфераuk_UA
dc.subjectdigital economyuk_UA
dc.subjectцифроваекономікаuk_UA
dc.subjecttournament organizersuk_UA
dc.subjectкіберспортивнікомандиuk_UA
dc.subjectrevenueuk_UA
dc.subjectорганізаторитурнірівприбутокuk_UA
dc.titleModern model of the functioning of esport as a digital economy sphere: ukrainian caseuk_UA
dc.typeArticleuk_UA
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