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Title: | Modern model of the functioning of esport as a digital economy sphere: ukrainian case |
Authors: | Maslyhan, O. Маслиган, О. |
Keywords: | sports кіберспорт gamer геймер endemic sphere ендемічнасфера digital economy цифроваекономіка tournament organizers кіберспортивнікоманди revenue організаторитурнірівприбуток |
Issue Date: | 2023 |
Abstract: | The relevance of the research is determined by the fact that prior to the onset of full-scale aggression, Ukraine had a trend of development in the field of esports. Esports not only shaped a unique esports culture and a wide audience but also emerged as an endemic sector of the digital economy. Актуальністьдослідженнязумовленатим, щодопочаткуповномасштабноговторгненнявУкраїнібуланаявнатенденціярозвиткукіберспорту.Прицьомукіберспортнелишесформувавунікальнукіберспортивнукультуруташирокуаудиторію, атакожвиокремивсявендемічнусферуцифровоїекономіки. |
Description: | Maslyhan O. Modern model of the functioning of esport as a digital economy sphere: ukrainian case // Ефективнаекономіка. 2023. N 6. |
URI: | http://dspace.msu.edu.ua:8080/jspui/handle/123456789/11763 |
Appears in Collections: | Статті |
Files in This Item:
File | Description | Size | Format | |
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MODERN_MODEL.pdf | MODERN MODEL OF FUNCTIONING OF ESPORT AS A DIGITAL ECONOMY SPHERE: UKRAINIAN CASE | 749.91 kB | Adobe PDF | View/Open |
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